Panache Dice

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Panache_Dice_V2.JPG

Panache Dice are small bonus dice given out by the Game Master for exceptional role playing moments, great ideas, and great one liners.

Players accumulate these dice, and during the course of the adventure, there is no limit to how many a player can have for that session. At the end of each session, any Panache Dice over 5 are lost. The 5 remaining will carry over to the following session.

Rules:

Green: One Success;. There are three green sides.
Blue: One Advantage. There are two blues sides.
Yellow: This is equivalent to TWO symbols of the players choice; two Success’, or two Advantages, or ONE Success AND ONE Advantage. There is one Yellow side.

Limits:
For a skill check, up to 3 dice can be added in for that check
For a combat check/attack roll, up to 2 can be added for that check

Once a Panache Die is used, it is given back to the GM, and the total number of Panache dice recorded on your character sheet is reduced by the number used that turn.

Main Page / House Rules

Panache Dice

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